Hire 3D Modelers
Modelers and texture artists build the 3D objects in your scene. Hard surface (mechanical, vehicles), organic (characters, creatures), or environment props.
Specialists in this group cover hero assets, environment kits, vehicles, and characters. Most ship game ready, animation ready, or print ready meshes with proper topology, UVs, and PBR textures.
Strongest cities: Bangalore, Mumbai, Delhi/NCR.
Estimated price range
Indicative rates in USD. India rates run roughly 0.75x global. Actual quotes vary with experience and project scope.
Hourly
Global
$25–$100/ hour
India
$20–$75/ hour
per asset
Global
$200–$5,000
India
$150–$3,750
Hero characters and vehicles sit at the higher end. Simple props are cheaper.
3D Modelers in the directory
- KA
Kashish Arora
Delhi/NCR
9+·+2Generalist · 3D Motion Design · 3D Modeling/Texturing · Simulation/Fx
- VN
Vaibhav Negi
Bangalore
7+·+8Generalist · 3D Motion Design · 3D Modeling/Texturing · Rigging/Animation +6
- RG
Roman G Pillai
Bangalore
5+·SP+2Generalist · Concept Art · 3D Motion Design · 3D Modeling/Texturing +3
- SK
Shantanu Karkare
Mumbai
5+·Em+3Generalist · 3D Modeling/Texturing · Rigging/Animation · Layout/Lighting +1
- AB
Anirudh Bhattacharya
Thane
4+·Generalist · Concept Art · 3D Motion Design · 3D Modeling/Texturing +4
- KC
Kanishk Chouhan
Bangalore
15+·+3Generalist · 3D Modeling/Texturing · Layout/Lighting
- AD
Agniv Duarah
Dibrugarh
10+·+3Generalist · Concept Art · 3D Modeling/Texturing · Rigging/Animation +2
- SS
Sana Srinivasan
Mumbai
10+·SPZB+23D Modeling/Texturing · Layout/Lighting · Compositing/Finishing
- GK
Gopi Krishan Ghosh
Kolkata
9+·MDGeneralist · 3D Motion Design · 3D Modeling/Texturing · Rigging/Animation +5
- IV
Ishan Verma
Dehradun
8+·ZB+23D Modeling/Texturing
- AD
Anvesh Dunna
Pune
7+·SPGeneralist · 3D Motion Design · 3D Modeling/Texturing · Layout/Lighting +1
- JP
Jaskirat Panjrath
New York
7+·+4Generalist · 3D Motion Design · 3D Modeling/Texturing · Rigging/Animation +5
Frequently asked questions
- What does a finished 3D model usually include?
- Clean topology, UV unwrapping, PBR texture set (color, normal, roughness, metallic, ambient occlusion), and a turnaround render for sign off.